Sprintember challenge: Test your AI knowledge terms and conditions

Sprintember challenge rules

Welcome to the Sprintember Challenge! These guidelines outline how to participate, key dates, and how your organisation can win.

Eligibility and key dates

  • Eligibility: Participation is only open to community organisations within the Good Things network.
  • Challenge dates: The quiz opens on 18 September 2026 and the challenge officially closes at 11:59 pm on 2 October 2026.
  • Late entries: Quizzes submitted after 2 October will still count toward overall AI literacy participation, but will not be included in the challenge tally.
  • Terms: Scanning the QR code and completing the quiz implies agreement to these terms and conditions.

How to Enter

  1. Engage your learners: Invite your learners to complete the Test Your AI Knowledge quiz via the official QR code.
  2. One entry per learner: Each individual may submit only one quiz. We operate on an honesty system, so please ensure all entries represent genuine learner participation.
  3. How to enter a learner in the quiz: To count toward your tally, learners must include your organisation’s name in their username (e.g., “Fluffy Bunny – Community Organisation A”).
  4. Disqualification: Entries that omit the participating organisation’s name cannot be tracked and will be excluded from the final count.

Prizes & winner selection

Marketing packs for Get Online Week 2026 will be awarded to the three organisations with the highest number of valid quiz submissions by 2 October 2026:

  • 1st Place: Three (3) marketing packs
  • 2nd Place: Two (2) marketing packs
  • 3rd Place: One (1) marketing pack

Tie-breakers: In the event of a tie, the organisation that reached the winning total first chronologically will receive the higher rank.

Prize terms: Prizes are non-transferable, non-exchangeable, and cannot be redeemed for cash.

Delivery: Good Things Australia will contact winning organisations directly to coordinate prize delivery in time for Get Online Week 2026.

Fair play: Any attempt to manipulate entries, use automated bots, or submit false usernames will result in the immediate disqualification of affected entries from an organisation’s total tally.

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